Session 1 · 45 min
How can a machine talk without words?
A signal is a message without words: a light, a sound or a movement that means something. The input is what we do (press a switch); the output is what the machine does (light up, beep). A closed loop: the message goes all the way round.
The adult says first: “A machine can talk with a light or a sound. Let's play signals.”
Picture cards for the children (symbols and drawings; they read nothing)
- ✋ ⬇ — picture: a hand pressing a switch: the input
- 💡 — picture: a light shining: the output
- • • • — picture: three short claps: help
- ▬ — picture: one long hand-raise: OK
- ◯ — picture: children in a closed circle holding hands
- ✋ ⛔ 🔋 — picture: only the adult touches the battery box or power link
- ⏻ ⛔ — picture: power off before changing anything
Key words (said aloud, pointing to the card): input · output · signal
Timing (0 of 45 min at the screen)
- 10 minAway from the screen: The signal game: the switch card and the light child.
- 10 minAway from the screen: The class's signal code: three short for help, one long for OK.
- 15 minAway from the screen: The loop game: the squeeze goes round and back; one child lets go.
- 10 minAway from the screen: The adult shows the closed kit box and its safety cards.
In the studio
No studio lab: this session is off-screen.
Hands-on
Nothing is powered. The signal game: one child is the switch and holds up the press card; the partner is the light and raises a hand only while the card is up. Then the class's signal code, two picture cards: three short claps mean help, one long hand-raise means OK. The loop game: the group sits in a circle holding hands, and the adult, who is the battery, starts a gentle squeeze that passes from hand to hand all the way round and back to the adult. The light child raises an arm only when the adult feels the squeeze come all the way back and nods. Then one child lets go of a hand (the switch opens): the squeeze cannot come back, so the arm stays down. Try the gap on both sides of the light child, before it and after it: the arm stays down both times. If any child cannot or would rather not hold hands, the circle passes a beanbag from hand to hand instead, never a looped rope. It is a game that shows the path must go all the way round, not how electricity really moves. Last, the adult shows the closed kit box and its safety picture cards, and the children copy each rule with their hands.
Evidence to collect
The adult's note of which children made the help and OK signals and said what the input and the output were in the game.
- Predict
- Before a child lets go in the loop game, everyone points: will the light child's arm go up or stay down?
- Debug
- If the light child's arm goes up with the loop open, start again slowly and follow the squeeze round: where did it jump the gap?
- Reflect
- What was the input in our game, and what was the output?
⚠ Adult checks: The kit stays closed in the adult's box: this session only shows it. The beanbag, if used, is soft, at least 6 cm across and its seams are checked by the adult; no rope or string is looped.
Works towards: Switch inputs, Outputs