Ages 9–11 · Cards and blocks
Robot Explorers
Programs, sensors and first moving robots, with blocks and simple kits.
This page is for the adult leading the sessions.
- How they learn
- By arranging instruction cards or blocks, predicting what happens, and testing on a kit. Short sentences, with words and pictures together.
- The adult's role
- An adult oversees circuits, batteries and motors.
- Session
- 60–75 minutes
- Screen time
- Short bursts at the screen, between building and testing.
- Reading
- Short sentences, key words with pictures.
- Evidence of learning
- A prediction, a short test table and a spoken or written explanation.
- Hardware
- micro:bit with MakeCode, or a similar child-friendly board. Start in the board's own simulator. A micro:bit is 3.3 V: never connect a 5 V signal straight to it.
- In this studio today
- Robot Blocks, a blocks activity for R09-U1 (loops, a loop inside a loop) and R09-U3 (repeat until, if … else, a distance threshold). Each program is also shown as Arduino-style code. Unit plans for R09-U1, R09-U2, R09-U3, R09-U4, R10-U1, R10-U2, R10-U3, R10-U4, R11-U1, R11-U2, R11-U3 and R11-U4 (micro:bit and MakeCode, simulator first), each on its own unit page. The Arduino labs are written for ages 12 and up.
To start R09-U1 or R10-U1, the learner should be able to
- Repeat
- Events
- Closed circuits
- Outputs
Later units in this band also draw on (6)
- Switch inputs
- If … else
- Predict and test
- Criteria and constraints
- Steering
- Finding faults
Ready for more? Any later unit is open, whatever the learner's age. Use “Find a starting point” above.
Units come from the curriculum candidate v0.1. Outlines are a title, a question and an intended prototype, not written lessons. Nothing here is classroom-validated yet, and age is a starting guide: learners can start wherever their experience fits.